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©2009 ~evilangelica
:iconevilangelica:

Artist's Comments

It is as tender as battered loins.

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(to the tune of teeth breaking wind)

Every god is sacred,
Every god is great.
If a god is wasted,
People get quite irate.

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AN IGROCOBULUS ABOUT CATHY

Boiled peanuts cat:
eat and aim,
shoot and poop;
pussy eat guts.

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AN IGROCOBULUS ABOUT DADAISM

poetry wrote dada
"drink all your
dew drop tea."

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AN IGROCOBULUS ABOUT DANGERS AND OFFENSES

stone skipping water
rose growing tree
computer: uses me
the melon clown.

-----------------------------------------

Gravitation is the best game I've ever played, entertainment games included. It's a small art game by Jason Rohrer, a leading figure in videogame art. Download it and try it for yourself first (it's only 500KBytes). [link]

I came to this game skeptical about it, after having played Passage, from the same developer, a few months ago, ending it dumbfounded about how the game meant anything at all and completely unconvinced about it being any good. So I was ready to dismiss it and only started playing it for time killing purposes.

When you start playing Gravitation, you'll notice a timer relentlessly counting down. This obviously means the time you have left to live in the game. The screen is limited and you only see yourself and a fireplace. I moved around and saw a ball flying, and instinctively pressed SPACE to jump at it; I missed the ball. There was this little girl and I saw she had thrown me the ball. There wasn't anything else to see, so I reasoned I had to play with her to move the game forward. She threw me the ball again, and I jumped and grabbed it; it went back to her and a little heart appeared. My own heart warmed a little. I played with her some more and, suddenly, the music got wilder, the screen got bigger and I was on fire: I saw an exit where, before, only darkness existed, and when I jumped for it. I forgot the little girl and I flew through space; leapt from platform to platform collecting stars that seemed to get me more energy, and I leapt and leapt; until it all came crashing down. The screen got smaller and I got weaker. I had to go back down to the little girl, I reasoned, and play with her some more; she's useful to me. But when I came back, there were these blocks of ice blocking the way and I couldn't play with her. I pushed them, which wasn't easy, and they melted in the fireplace. For the effort, I lost a little life, but for the effort, I got to play with the girl. She was beginning to be more than just useful: I was beginning to get fond of her. But still, I wanted to see more, so when the music got crazy, I left her for the heights again. A routine started to emerge: I would go exploring, then I would get back, break some blocks of ice and play with the girl.

I thought it would last forever.

But, some time later, when I came back from my frenzy, she was gone; only her little ball remained. It struck something deep in me, a loss and lost kind of feeling. She was gone. While I was going on a manic spree, climbing platforms in search of achievements, I dismissed her. She was what kept me going through all this and I abandoned her. I thought I could just work a little harder to melt the ice and she would take me back, and love me. But no.

She was gone.

I still had 20 more seconds to live and plenty of energy to jump, but it seemed pointless to go on. I just stood there, looking at where she once was, regretting ever leaving her. After a while, I went to the fireplace in tears. The timer reached zero. My life faded. Gravitation.

All this in under 5 minutes. Notice that I kept saying "I", as if it happened to me. I think that's key to the reason I was completely immersed in the experience so quickly, and I think that's something no other art medium can do. You're not just seeing it, or reading it, or hearing it: you're living it.

And that is why Gravitation is the best game I've ever played.

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May 16
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